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Q u a k e

On this Page:
The Story
Weapons
Ammunition
Power-ups
Cheats
Review

The Story
Background
You get the phone call at 4 a.m. By 5:30 you're in the secret installation. The commander explains tersely, "It's about the Slipgate device. Once we perfect these, we'll be able to use them to transport people and cargo from one place to another instantly.

"An enemy codenamed Quake, is using his own slipgates to insert death squads inside our bases to kill, steal, and kidnap.."

"The hell of it is we have no idea where he's from. Our top scientists think Quake's not from Earth, but another dimension. They say Quake's preparing to unleash his real army, whatever that is."

"You're our best man. This is Operation Counterstrike and you're in charge. Find Quake, and stop him ... or it ... You have full authority to requisition anything you need. If the eggheads are right, all our lives are expendable.."


Prelude to Destruction
While scouting the neighborhood, you hear shots back at the base Damn, that Quake bastard works fast! He heard about Operation Counterstrike, and hit first. Racing back, you see the place is overrun. You are almost certainly the only survivor. Operation Counterstrike is over. Except for you.

You know that the heart of the installation holds a slipgate. Since Quake's killers came through, it is still set to his dimension. You can use it to get loose in his hometown. Maybe you can get to the asshole personally. You pump a round into your shotgun, and get moving.


Weapons
You are blessed with eight different Means o' Mass Destruction. Each has its place in a balanced diet.


Axe
The last resort. Face it -- going toe-to-toe with the uglies in Quake demonstrates all the good sense of a man parachuting into an alligator farm.


Shotgun
The basic gun, to which all other guns compare favorably.


Double-barrelled Shotgun
A worthy weapon with three minor drawbacks: first, it uses up 2 shells per blast; second, it's slow; third, its shot pattern is very loose at long range. But in general, once you find this puppy, the other shotgun starts rusting from disuse.


Nailgun
A two-barrel dingus that prickles bad guys with armor-piercing darts, technically termed "nails".


Supernailgun
The great equalizer. Four cyclic barrels that hose out spikes like crazy. Pro: foes drop like flies. Con: eats ammo like popcorn.


Grenade Launcher
Thumps neat exploding bombs into the air. You can even bounce a grenade off the wall or floor.. When a grenade hits someone, it explodes. If it misses, the bomb sits on the floor for a moment, then explodes. Even though I sometimes bounce grenades into myself, this gun's still my favorite.


Rocket Launcher
For when a grenade positively, absolutely, has to be there on time.


Thunderbolt
Try it. You'll like it. Use the same technique as watering your rosebush.


Ammunition
The eight weapons use four types of ammo. Each ammo type comes in two flavors -- small and large. The large boxes carry twice as much as the small.


Shells
For shotguns and double-barrelled shotguns. A small box holds 20.


Flechettes
For nailguns and supernailgunss. A small box holds 25.


Grenades
For grenade launchers and rocket launchers. A small crate holds 5.


Cells
For Mr. Thunderbolt. A small battery has 6 charges, lasting a little over a second.


Power-ups All power-ups except armor burn out after a while, so smoke 'em while you got 'em.
Armor
Comes in three flavors; green, yellow, and red, from weakest to most powerful.


Megahealth
Gives you 100 additional hit points. After a few seconds, all hit points over 100 start slowing draining away, because it's too much for the human frame to hold. Still, it's nice while it lasts.


Biosuit
lets you breathe underwater and swim through slime without harm. Does not protect against lava.


Ring of Shadows
Renders you almost totally invisible. Only your eyes can be seen. Monsters don't detect you unless you do something stupid. Like shoot.


Pentagram of Protection
Renders you invulnerable.


Quad Damage
Magnum upgrade! You now deliver four times the pain!


Cheats
Press "~" to bring down the console, type in one of the following and hit "ENTER" to activate.

GOD   -   God mode
NOTARGET   -   Enimies will not attack you unless provoked
GIVE S#   -   Gives you shells (type in number of how many you want)
GIVE N#   -   Gives you nails (type in number of how many you want)
GIVE R#   -   Gives you rockets (type in number of how many you want)
GIVE C#   -   Gives you cell packs (type in a number of how many you want)
GIVE #   -   Gives you a weapon from 1-8, Shotgun(1), Double-Barreled Shotgun(2), Nailgun(3), Super Nailgun(5), Grenade Launcher(6), Rocket Launcher(7), Lightning(8)
NOCLIP   -   You can walk through walls
IMPULSE 13   -   Gives you the silver key or keycard
IMPULSE 14   -   Gives you the gold key or keycard
IMPULSE 255   -   Give you quad damage
KILL   -   Commit suicide
IMPULSE 9   -   All weapons
IMPULSE 11   -   Displays runes (you dont accually get them though)
SV_GRAVITY -50   -   Reduses gravity by 50% (you can replace the number 50 with any number
FLY   -   Enables you to fly(type it again to stop it)


Review

            92%



These pictures n BFGs (Big F***ing Guns!) are products of


ID Software